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Komatai Toxotai (Dacian Archers)

Not Available Weapons
Defence
Mental
Primary Secondary Armour: 3 Morale: 10
Type: none spear Shield: 0 Discipline: low
Attack: 4 11 Skill: 8 Training: untrained
Charge: 0 0 Recruitment Other
Lethality: 1 0.13 Soldiers: 40 Hit Points: 1
Range: 160.2 0 Cost: 809 Mass: 0.9
Ammo: 15 0 Upkeep: 202
Turns: 1
Secondary Weapon Attributes: Light spear
Attributes: Can board ships, Improved hiding in forest, Very Hardy, Can hide in long grass
Formation: Square Side/Back spacing: 1.6 / 2
Mount effects: chariot +2, elephant +1, horse -2
Ownership: Getai
N.A.

Excellent archers, accustomed to operating in wooded areas, they should not be expected to perform equally well in close-combat.



The bow had an important role in Getic rituals and thus experienced archers would always be appreciated within their community. Also, hunting was a primary occupation, and their widely forested lands provided them with all the game they needed. In times of war, hunters and skilled archers thus formed into war bands. Apart from the bow they only have a short spear and wear leather armor, armguards and baggy trousers for protection. The Getai preferred harassment tactics over pitched battle in many cases, and thus the bow is looked upon highly by the tribal warriors. Thus, these archers should be used for harassing the enemy formations, breaking them up before a strong infantry charge is mounted, preferably by the Drapanai for best effect. In forested areas the Komatai Toxotai can be lethal as their background makes them expert at using the forest to their advantage. While more than excellent archers, they should not be expected to perform equally well in close-combat, as their short spears impede closing in safely on the enemy in the absence of a shield.

Historically, Getic archers were a valuable force, superior in skill to all their neighbors, save perhaps the Skythians. Archery reached its pinnacle probably around the first century AD, by which time the composite bow had been adopted on a nearly universal scale.